Archive for the ‘design’ Category

Fiskars design

Thursday, January 6th, 2011

Fiskars is Finland’s oldest company at over 360 years in business. They’re “the world’s number one scissor brand” with their orange-handled scissors being sold since 1967 and their style and colour being copied regularly by cheap immitations.

These days they create “consumer products for the home, garden and outdoors” from sewing scissors to rotary trimmers to cultivating tools, and they also own a number of other companies such as Arabia Finland and a favourite of mine, Iittalla – makers of beautiful glassware, tableware and kitchenware who have a philosophy, “Against throwawayism“, where “everyone has the right to expect design that will last a lifetime”.

I have a pair of well-loved probably 25-year old Fiskars scissors, and my mother has some that are even older so I went on a little journey of re-discovery when I found an article about the Easy-Pour watering-can:

Video: Passion and the power of self-expression: the artisans of Fiskars, Finland

“The most important thing is that the product is really good, that I’m a hundred percent satisfied, and I would work a hundred hours more if I wouldn’t be satisfied because it’s a part of me.”

Thoughts on Tim Brown’s “Change by Design”

Tuesday, December 7th, 2010

Change by Design - Tim Brown

I wasn’t able to attend tonight’s Sydney UX Book Club where the topic for discussion was “Change by Design” by Tim Brown, however I read the book and wanted to share some of my thoughts and out-takes.

As the book-jacket states, “this is not a book by designers for designers”, instead it presents the concept of design thinking and provides a contextual look at how it can change business, services, and products.

As a brief overview, some of the suggestions from “Change by Design” are that:

  • briefs should evolve by defining initial constraints and goals that are revised as the understanding grows.
  • observing people on the margins or extremes of your audience can provide valuable insights.
  • inspiration, ideation and implementation are overlapping stages during a project.
  • divergent and convergent thinking are required for creating and making choices.
  • evaluating innovation with a “Ways to Grow” matrix demonstrates how a business can grow through incremental, evolutionary and revolutionary innovation.
  • a good place to begin design challenges is by asking “How might we..?”

Here are some of the quotes I found particularly interesting:

Today, rather than enlist designers to make an already developed idea more attractive, the most progressive companies are challenging them to create ideas at the outset of the development process. The former role is tactical; it builds on what exists and usually moves it one step further. The latter is strategic; it pulls “design” out of the studio and unleashes its disruptive, game-changing potential.

 

The natural evolution from design doing to design thinking reflects the growing recognition on the part of today’s business leaders that design has become too important to be left to designers.

 

The willing and even enthusiastic acceptance of competing constraints is the foundation of design thinking.

 

A culture that believes that it is better to ask forgiveness afterward rather than permission before, that rewards people for success but gives them permission to fail, has removed one of the main obstacles to the formation of new ideas.

 

The tools of conventional market research can be useful in pointing toward incremental improvements, but they will never lead to those rule-breaking, game-changing, paradigm-shifting breakthroughs that leave us scratching our heads and wondering why nobody ever thought of them before.

 

Our real goal … is helping people to articulate the latent needs they may not even know they have …

 

… observing “analogous” situations … will often jolt us out of the frame of reference that makes it so difficult to see the larger picture.

 

… a successful prototype is not one that works flawlessly; it is one that teaches us something …

 

Design is about delivering a satisfying experience. Design thinking is about creating a multipolar experience in which everyone has the opportunity to participate in the conversation.

 

Instead of accepting a given constraint, ask whether this is even the right problem to be solving. … A willingness to ask “Why?” … will improve the chances of spending energy on the right problems.

 

Curse deadlines all you want, but remember that time can be our most creative constraint.

Data visualisation to encourage blood donation

Wednesday, November 24th, 2010

On my morning bus-trip to work I’ve become fascinated by a sign I pass hanging in the Red Cross window on Elizabeth St, Sydney. Each day I have to check the three blood drops to see how full they are. Tonight I decided to visit the sign for a closer look.

Australian Red Cross - Donate Blood - data visualisation

The sign seems to be a customised whiteboard that can be updated with a whiteboard-marker to display current data on blood, plasma and platelet donations which, from my observations, they do daily. Positioned on the blood drops are what appear to be different sized white magnets that can be switched to visually represent how much of their monthly blood donation targets they have reached.

This is a clever example of presenting data in a visually appealing way. The status of blood donations can be understood at a glance and, on a busy thoroughfare, it can create awareness and encourage action.